SCI-FI

141 • IMAGINEFX ARTICLE ‘THE A-Z OF SCI-FI ART’ PART TWO

141 • IMAGINEFX ARTICLE ‘THE A-Z OF SCI-FI ART’ PART TWO

Part two of an Art-Ickle from issue 65 of the ImagineFX Magazine, entitled ‘The A-Z of Sci-Fi Art’, was the topic for this weeks episode.

This episode covers N to Z, and was so much fun. I wore me lil Mass Effect N7 Dress again, and it was fitting, tight fitting lol, because one of the Artist we look at is Brian Sum who worked on Mass Effect 2 :)

Some of the other topics include:

Mixing Nature and Technology,
Designing the DeLorean from Back to the Future,
lil Art Tricks,
How Hands are Expressive,
The Psychology of Art,
Mass Effect Mako,
Coolness and Functionality,
Subtle Cues of Human and Animal Emotions,
Being Mindful in your Art,
Designing Sci-Fi Weapons,
Keeping it Real,
Video Game Art,
Creating a Sense of Scale,
and Morti does some dancing :)

Hope you like this one.

140 • IMAGINEFX ARTICLE ‘THE A-Z OF SCI-FI ART’ PART ONE

140 • IMAGINEFX ARTICLE ‘THE A-Z OF SCI-FI ART’ PART ONE

An Art-Ickle from issue 65 of the ImagineFX Magazine, entitled ‘The A-Z of Sci-Fi Art’, was the topic for this weeks episode.

This is a beast of an Art-ickle, so I’ve split it into two parts, with this episode covering A to M, and next week finishing it off with N to Z.

Really enjoyed this one though, and I even wore me lil Mass Effect N7 Dress to get in the Sci-Fi mood :)

Some of the topics include:

How to Create a Sense of Scale,
Mixing Reality and Imagination,
The Importance of lil Details,
Different Art Styles,
Reusing Assets,
How Everything Has a Story,
Combining Traditional and Digital Painting,
Always Thinking about the Viewer,
Having a Greater Appreciation of Designing Vehicles,
How Nothing is Ever Wasted,
Keeping it Simple,
How the Foreground and Background are both Important,
and we give the Mole a name :)

Hope you like this one :)